bon
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Joined: 05 May 2020 |
Total Posts: 12 |
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How do you make a transparent brick?
Posted: 01 Jul 2020 23:55 PM
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I mean I was never that good at building but I wanna know how you can make a brick transparent or not collide with the player. |
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RGT
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Joined: 31 Oct 2019 |
Total Posts: 76 |
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Re: How do you make a transparent brick?
Posted: 02 Jul 2020 08:51 AM
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click a brick, go into properties and set the transparency from something from 0 - 1, like 0.5 |
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Roberto
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Joined: 17 Aug 2020 |
Total Posts: 414 |
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Re: How do you make a transparent brick?
Posted: 22 Aug 2020 20:41 PM
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Open Explorer, go to the brick you want, and in the properties window set the transparency to your desired value.
If you want to change it via script put in
while true do
wait(1)
game.workspace.YOURPART.Transparency = 0.5 |
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dcrob
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Joined: 03 Jun 2020 |
Total Posts: 548 |
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Re: How do you make a transparent brick?
Posted: 26 Aug 2020 16:55 PM
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yah |
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GrimJaw
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Joined: 24 Sep 2020 |
Total Posts: 9 |
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Re: How do you make a transparent brick?
Posted: 11 Dec 2020 11:10 AM
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Part > Proprieties > Transparency |
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Efe
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Joined: 06 Jul 2020 |
Total Posts: 339 |
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Re: How do you make a transparent brick?
Posted: 16 Jan 2021 05:30 AM
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lower transparency smh |
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boomix
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Joined: 18 Jan 2021 |
Total Posts: 39 |
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Re: How do you make a transparent brick?
Posted: 21 Jan 2021 13:28 PM
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Hey, here to answer your questions.
Transparency:
When you're on a part, if you have your properties on, below the explorer you should see a properties tab, this as in the name, shows properties of a part/object or any 'thing' in studio. You want to the top where it says 'appearance', than you should see transparency.
Transparency works from 0-1 (0 being not transparent at all, and 1 being invisible). The higher/closer the number is to 1, the more transparent it is. Set the value to 1, and you should have an invisible part.
CanCollide:
When you're on a part, if you have your properties on, below the explorer you should see a properties tab, this as in the name, shows properties of a part/object or any 'thing' in studio. You want to below appearance until you find 'Behavior'. The behavior tab is how the part acts in studio basically. It can act as a anchored brick, locked, and ect.
CanCollide is very simple in the behavior tab, it's as simple as a checkmark box, check it and your part should not be able to collide with players, meaning you can walk through it freely. Useful for hidden walls or hidden secrets in games. |
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