2008mjm
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Joined: 25 Oct 2020 |
Total Posts: 14 |
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fog
Posted: 02 Dec 2020 18:52 PM
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can you make it foggy? and if so can you make it foggy in a certain area? I have a game I'm making and i want it to be a foggy in a certain area you teleport to. and if so how? |
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clickbait
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Joined: 26 Oct 2020 |
Total Posts: 560 |
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Piero
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Joined: 27 Nov 2020 |
Total Posts: 18 |
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Re: fog
Posted: 03 Dec 2020 09:30 AM
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There’s actually a few ways you can pull fog off without even the need of scripting. :D
First one is to insert a smoke effect, I haven’t work with smoke to much yet but if you can lower the opacity and set it white or light grey color it should give a foggy effect.
The second way is to insert a new brick set CanCollide to false and Anchored to true, lower the transparency and you got yourself some fog like that.
Ofc there’s ways to script the game’s environment but I have to dive more into scripting to help you with that. |
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2008mjm
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Joined: 25 Oct 2020 |
Total Posts: 14 |
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Re: fog
Posted: 03 Dec 2020 15:14 PM
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maybe i can try an effect but i'm not sure that will look as good |
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boomix
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Joined: 18 Jan 2021 |
Total Posts: 39 |
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Re: fog
Posted: 24 Jan 2021 02:16 AM
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Extension on what piero said, on some famous old games you could do fog by putting a transparent non collide-able grey brick thats like 10x10 studs and shove them onto your map, the transparency adds up and it creates this unique fog you cant get with scripting or lighting/smoke. |
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